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The In-Company Brief — Win the Aratu Custom Program at Cumeeira

A four-round, advanced executive-education simulation set inside Cumeeira Educação Executiva, the custom (in-company) solutions unit of a leading Brazilian business school (Nova Lima, Minas Gerais; BRL 96M FY2025 revenue, 34% contribution margin, 140 affiliated faculty).

4 rondas Ejecutivo

Vista previa

Sobre la simulación

A four-round, advanced executive-education simulation set inside Cumeeira Educação Executiva, the custom (in-company) solutions unit of a leading Brazilian business school (Nova Lima, Minas Gerais; BRL 96M FY2025 revenue, 34% contribution margin, 140 affiliated faculty).

Siderúrgica Aratu S.A., a BRL 14B steelmaker and an anchor account worth BRL 11M/year, issues a hard RFP: a 'leadership development program' for 180 senior and middle managers, a fixed all-in budget of BRL 4.2M (≈BRL 23,300/participant), and a launch in five months — against a low-cost local rival quoting BRL 2.5M and a global school quoting BRL 5.8M for an off-the-shelf brand-name program.

But the discovery call reveals the real problem: a stalling operational transformation, disengaged middle managers, and two safety incidents traced to weak frontline leadership. The program the client asked for is not the program it needs.

Playing the Custom Programs Director, you (1) read the brief and separate the stated request from the underlying business challenge — diagnosis before design, in the CHRO's language and metrics, with the courage to re-contract the conversation; (2) architect a blended learning journey (immersive in-person, action-learning on real Aratu problems, peer coaching, digital reinforcement) where every component is justified against the diagnosis and tied to behaviour and business KPIs, not satisfaction; (3) build the cost stack and contribution margin inside the BRL 4.2M ceiling and 30% margin floor, making honest trade-offs and framing value against the BRL 2.5M and BRL 5.8M competitors rather than capitulating on price; and (4) absorb Round-4 curveballs (a 12% procurement price-cut demand, +40 participants to 220 within the same budget, lead faculty dropping to 50%) and pitch business outcomes — not features — to the CHRO.

The math rewards diagnosis-led, margin-aware, outcome-framed design and punishes the five classic errors — designing to the literal brief, never reframing, margin-blind architecture, price capitulation, and feature-pitching. Final KPIs track Diagnosis Fit, Design Fit, Projected Business Impact, and Contribution Margin against the 30% floor.

Para quién es

Una simulación avanzada para participantes acostumbrados a trabajar con los principales marcos y dilemas de la materia, pensada para formación de directivos y profesionales con experiencia.

Cómo funciona una sesión

  1. El docente crea una sesión desde el panel de Eureka e invita a los participantes.
  2. Los participantes juegan 4 rondas. En cada una envían sus decisiones y la simulación calcula los resultados.
  3. El docente sigue el progreso y los resultados de cada participante desde el panel, y usa los resultados de la clase para el debriefing.

Decisiones que toman los participantes

Las decisiones que toman los participantes durante la simulación:

  • Write the business problem in the CHRO's language. Which statement do you take to Aratu?
  • Which success metric will Aratu's board actually judge this by?
  • How firmly do you challenge and re-contract the brief with the CHRO — without losing the client? (%)
  • Anchor the journey on one outcome-level objective tied to the diagnosis
  • Allocate the design effort across modalities (must total 100%)
  • Which measurement plan do you build into the architecture?
  • Faculty mix — the three best-fit transformation/safety faculty are 70% committed
  • Content development — build bespoke, or reuse?
  • In-person cohort days per participant across the 5-month journey
  • Against the BRL 2.5M and BRL 5.8M bids, where do you price the proposal?

Qué siguen los participantes

Lo que los participantes siguen en pantalla a medida que avanzan las rondas:

  • Diagnosis, Design, Impact & Margin Trajectory

Temas que cubre

Diseñada para asignaturas de Educación y pedagogía.

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