B2B Entrepreneurship Simulation

EntrepreneurSim

From garage to Series A

Navigate the complex journey of launching a B2B startup, from market entry to investor pitch.

B2B entrepreneurship MBA · Exec · Accelerators 60–90 minutes Single player or teams
01Market entry 02Build team 03Design product 04Pitch & fund
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01About

An immersive B2B startup experience

EntrepreneurSim immerses participants in the exciting and complex world of B2B entrepreneurship. Co-created with industry experts, it offers the unique opportunity to step into the shoes of a founder — navigating market selection, team building, product development, and real-world pitch scenarios. Ideal for aspiring entrepreneurs, business students, and corporate training programs.

Real-time and fast

An event-driven flow with no fixed turns. The instructor advances time; participants act when the moment is right, engaged from the very first minute.

Authentic startup mechanics

Equity dilution, runway, term sheets, credibility, product-market fit: the actual decisions a first-time founder faces, not generic business theory.

Decide under uncertainty

Limited cash, incomplete information and competing priorities force sharp trade-offs: hire or extend runway, build or sell, raise or stay in control.

Configurable depth

Instructors switch whole modules on or off to run anything from a three-hour product-market fit workshop to a six-week capstone.

6
Simulated months
4
Decision modules
10
Market segments
2
Investor types
02The premise

You found the company

The simulation hands each participant a founding profile (a name, an age, a background) and a small amount of starting cash. From there the venture is theirs to build, validate and fund before the money runs out.

The mandate

Turn an idea into a fundable company: assemble a team, design and develop a product, win B2B clients and raise a round, all while watching the cash runway and your own equity stake.

There is no single right path. At the end each venture is judged on company valuation, revenues, product-market fit and team quality: the same signals real investors read.

B2B venture First 6 months Goal: valuation

Starting position (day 1)

Founding profileAssigned (name · age)
Starting cash50K–100K (configurable)
Equity owned100%
Shares outstanding100,000
Team / product / clientsNone yet
Horizon6 months

Everyone starts from zero and 100% ownership. Every share given away, every hire and every day of runway is a deliberate choice.

03The journey

The founding loop, start to finish

Every venture follows the same arc, but each participant runs it in their own order and rhythm. There are no fixed turns: actions happen in real time as the instructor advances the days.

1
Kickoff

Found the company

Receive your founding profile and starting cash, then formally incorporate the venture.

2
People

Build the team

Hire from a talent pool across five areas of expertise. Every hire adds skill and credibility, but burns cash.

3
Product

Develop the product

Move through research, business plan, prototype and full development, tuning usability, design and technology.

4
Market

Win B2B clients

Pick target segments, approach clients and move leads down the pipeline from first contact to closed deal.

5
Capital

Raise a round

Prepare the pitch, approach angels or VCs, negotiate money for equity and decide how much ownership to give up.

6
Iterate

Iterate and grow

Manage the runway, refine the product on feedback, close more leads and set up the next funding round.

7
Finale

The evaluation

At the end, ventures are ranked on valuation, revenues, product-market fit and team quality, and then comes the debrief.

Formats flex: a single 60–90 minute session, a half-day workshop, or an asynchronous multi-week capstone.

04Key outcomes

What participants take away

EntrepreneurSim turns startup theory into felt experience: agile development, MVP, customer discovery, product-market fit and the B2B sales funnel, all lived under real resource constraints.

Team building

Assess talent profiles, balance expertise and manage the trade-off between cost and capability.

Product development

Navigate the development stages, make build decisions and manage an MVP timeline with agility.

Product-market fit

Identify the right segment, understand its needs and iterate the product until it truly fits.

B2B sales

Approach clients, qualify leads, work a sales pipeline and negotiate deals to close.

Cash and runway

Monitor the burn rate, calculate runway and allocate scarce resources under constant pressure.

Fundraising

Prepare a pitch, choose the right investor type and negotiate valuation and equity terms.

Strategic trade-offs

Balance quality against speed, hiring against runway and equity against control: choices with no free lunch.

Startup metrics

Read the numbers that matter: burn, runway, valuation, equity and product-market fit.

Frameworks under the hood: Lean Startup (Build–Measure–Learn), Design Thinking, Effectuation and the Business Model Canvas, plus the Kolb experiential cycle.

Learning objectives

  • Understand the fundamentals of B2B entrepreneurship, from market selection to product creation and acceptance testing.
  • Grasp the importance of agile development, MVP creation, market research, Product-Market Fit (PMF), and the role of diversity in early-stage companies.
  • Sharpen the decision-making skills required for agile product development and mastering the B2B sales process.
  • Engage in real-world scenarios that highlight the challenges and rewards of entrepreneurship, fostering critical thinking and adaptability.
05Game mechanics

How the simulation works

Players take on the role of a founder in the early stages of a B2B startup — deciding on market entry, forming a team, designing a product, and evaluating reception from potential clients and investors. The hands-on experience emphasizes the agility and discernment required in the startup ecosystem.

The 60–90 minute format keeps participants focused and engaged throughout. A user-centered interface ensures an intuitive experience for both facilitators and participants, while the real-time nature of the simulation creates a stimulating and memorable learning environment.

01

Incorporate and start

Receive a founding profile and seed cash, choose a legal structure and formally incorporate the company.

Profile · seed cash
02

Build the team

Hire across marketing, engineering, finance, HR and sales. Profiles vary in education, experience and relationship, and they drive credibility.

5 areas · credibility
03

Develop the product

Run development projects through four stages, setting usability, design and technology. Each level costs money and time.

4 stages · 3 axes
04

Sell to clients

Target segments, approach clients and move each lead through the pipeline. Conversion depends on fit, credibility and relationship.

Pipeline · conversion
05

Raise and dilute

Pitch business angels or VCs, negotiate cash for equity and accept term sheets. Every round dilutes your stake.

Angel · VC · term sheet
06

Inbox and events

Client replies, investor feedback, team updates and market news arrive in the inbox, and some of them hide the next critical decision.

Messages · decisions

Dial the experience to the class

The team, product, marketing and finance modules each toggle independently: run a pure product-market fit lab, a hiring-focused session, or the full venture.

06Product and product-market fit

Three dials, one fit

Every product is defined by three attributes: usability, design and technology. Push them higher and the product costs more to build; the win is matching them to what your target segment actually wants.

Illustrative product profile · the closer it sits to the shape the segment prefers, the better the fit

1

Usability

How easy the product is to use: efficiency and fewer errors. Think Google Search.

2

Design

Aesthetic and experiential quality: form, balance, detail. Think Apple.

3

Technology

Technical sophistication and ongoing development: the engine under the hood.

Each segment weighs the three dials, plus price and your credibility, differently. Product-market fit is the distance between your product and that ideal.

Four development stages

Each stage takes time and money, and you can start selling as soon as you have something to show.

Stage 1

Research

Identify segment needs

~5 days
Stage 2

Business plan

Value proposition and go-to-market

~10 days
Stage 3

Prototype / MVP

Build and test early

~30 days
Stage 4

Full development

Production-ready

~90 days

Try it: find the product-market fit

Product-market fit simulator

This buyer wants the profile below. Tune the three dials of your product to match it, and watch the cost.

Buyer wants · Usability 80 Design 45 Technology 75
Usability50
Design50
Technology50
77%
Product-market fit
Relative build cost50%
Partial fit — iterate the product

Illustrative model. In the simulation, fit also factors in the credibility of your team and your price against the sensitivity of the segment.

07People · clients · investors

Three pools you have to win over

Nobody builds a company alone. The simulation gives every participant three living rosters: talent to hire, clients to sell to and investors to convince, each one full of distinct profiles.

Talent pool

Hire across five areas of expertise, and every profile is a real person.

  • Marketing · Engineering · Finance · HR · Sales
  • Education from none to PhD, with or without an MBA
  • Experience from intern to director
  • The strength of a prior relationship affects who says yes
  • Sales profiles and diversity drive credibility

Clients (B2B)

Pursue leads across ten segments and many industries.

  • Enterprise · mid-market · small business
  • Each one prioritises usability, design, technology and price differently
  • Pipeline: contacted → meeting → proposal → negotiation → closed
  • Conversion depends on fit, credibility and relationship
  • Closed deals book revenue and lift valuation

Investors

Raise money, but give up equity to get it.

  • Business angels: smaller cheques, higher risk tolerance
  • Venture capital: bigger cheques, stricter criteria
  • Pitch → approach → negotiate cash for equity → accept
  • Credibility and valuation drive the yes
  • Every round dilutes your own stake

The three pools interact: a stronger team raises credibility, which closes clients, which raises valuation, which attracts investors. It is a flywheel that has to be spun.

08Under the hood

How the simulation scores you

The model runs in real time as the instructor advances the days. Three transparent calculations tie every decision to the outcome, which makes the debrief explainable instead of magic.

Credibility

Whether you have a sales profile, times average experience, times product maturity. That is how seriously clients and investors take you.

credibility = sales profile × average experience × product maturity

Product-market fit

The distance between your product (usability, design, technology, credibility, price) and what the segment wants. Smaller distance, better fit.

fit ← distance (product, segment)

Valuation

Driven by how far each lead has advanced and the revenue behind it, scaled by your product price. Pipeline progress compounds.

valuation = Σ (lead revenue × lead stage) × price

No sales profile, no credibility

Because credibility multiplies by whether a sales hire exists at all, a team with nobody in sales scores near zero on B2B credibility. It is a deliberate lesson baked right into the maths.

09Reports and results

One number to rank them: valuation

Each participant tracks their venture live; the instructor sees every team at once. At the end, ventures are ranked by company valuation, with revenues, fit and team quality alongside.

$4.2M
Venture A
$3.1M
Venture C
$2.4M
Venture B
$1.6M
Venture E
$0.4M
Venture D
Leader The pack Ran out of runway

Illustrative end-game valuation ranking · everyone starts from the same seed and diverges on decisions

Your startup dashboard

Real-time cash, current day, valuation, equity owned, team roster, product portfolio, lead pipeline and unread messages.

Instructor view

Cash, valuation, equity and revenues for every team side by side, plus rosters, product status and lead conversion rates.

Startup KPIs

Burn rate, runway, valuation, equity dilution, product-market fit and team strength: the metrics a real venture lives by.

An optional post-game survey captures each participant reflection on their own decision-making, useful raw material for the debrief.

10Behind the controls

The instructor sets the rules

A simple control panel lets faculty shape the scenario, switch whole modules on or off, advance time and watch every venture in real time.

Toggle the modules

Turn team, product, marketing and finance on or off to focus the session, from a pure product-market fit lab to the full venture.

Set the pace

Choose the length in months, the days advanced per round, and switch on a countdown timer to crank up the pressure.

Tune the experience

Show or hide the live leaderboard, enable the intro tutorial, pick or randomise the starting profile and set a custom ending.

Run and monitor

Advance the clock for everyone, watch the KPIs of each venture in real time and launch a final reflection survey.

The same scenario flexes from a three-hour executive workshop to a six-week capstone, without touching a line of code.

11The professor debrief

Where the learning is made

The venture creates the experience; the debrief turns it into transferable insight. A four-step arc moves the room from what happened to what they would do differently next time.

1

What happened?

Observation. The facts: valuation, runway, deals closed, equity given up.

2

Why?

Analysis. Trace the results back to hiring, product and fundraising choices.

3

So what?

Interpretation. Connect the patterns to lean startup, product-market fit and effectuation.

4

Now what?

Application. Each participant names two or three takeaways and an action plan.

Questions that open up the room

?

Did you validate demand before building, or build first and hope?

?

What did your first hire say about your priorities, and was it the right call?

?

How much equity did you give away, and what did you get for it?

?

When you ran low on runway, did you cut, sell or raise, and why?

Common mistakes are teaching moments

Hiring too fast, burning runway

A big team early feels productive but drains cash, and the runway clock never stops.

Building before validating

Jumping to full development without research or an MVP means perfecting a product nobody asked for.

No sales profile, no B2B traction

Skip a sales hire and credibility collapses, so clients never move down the pipeline.

Over-diluting too early

Taking a big cheque at a low valuation hands away control for cash you may not need yet.

Lean Startup Design Thinking Effectuation Business Model Canvas Product-market fit Cap table and dilution Runway Kolb cycle
12Audience

Who is EntrepreneurSim designed for?

Aspiring entrepreneurs

Experience firsthand what it takes to launch a B2B startup — from choosing a market to securing funding.

Business students

Bridge the gap between theory and practice with a hands-on simulation grounded in real startup dynamics.

Corporate training programs

Develop intrapreneurial talent and foster entrepreneurial thinking across your organization.

13Key features

What makes EntrepreneurSim unique

01

First of its kind

The first simulation of its kind focused on the nuances of B2B entrepreneurship.

02

Industry co-developed

Content developed in collaboration with industry leaders, ensuring relevance and accuracy.

03

True-to-life dynamics

Dynamic gameplay reflecting real startup world challenges, emphasizing rapid decision-making and adaptability.

04

Deep debrief sessions

Detailed feedback and review sessions that crystallize learning, offering valuable insights for aspiring entrepreneurs.

14Fact sheet

EntrepreneurSim at a glance

The essentials, in one place, for proposals, briefings and quick reference.

Type
B2B entrepreneurshipearly-stage · real-time
Premise
Your own startupfrom garage to Series A
Audience
BBA · MBA · Exec edand accelerators
Duration
60–90 min3 hours to 6 weeks
Participants
Individual or teamsany number
Simulated time
6months (configurable)
Modules
Team · Product · Marketing · Financeeach one toggleable
Product axes
Usability · Design · Technology
Development stages
4research to full product
Market segments
10enterprise · mid · small
Investors
Angels and VCequity for cash
Primary metric
Company valuationranked at the end
Frameworks
Lean Startup · Design Thinking · Effectuation · BMC
Languages
Spanish · English
Contact
eurekasimulations.com/entrepreneursiminfo@eurekasimulations.com
15FAQ

Answers to the most frequently asked questions

EntrepreneurSim is a B2B entrepreneurship simulation in which each participant founds an early-stage startup: they build a team, develop a product, win B2B clients and raise money from investors over six simulated months.

The core experience runs in 60 to 90 minutes. The same scenario also stretches into a half-day workshop or an asynchronous capstone of several weeks, because the instructor controls how many days each round advances.

Both. Each participant can run their own venture, or several people can share one company and decide together. There is no limit on how many ventures run at the same time.

Instructors switch the team, product, marketing and finance modules on or off, set the number of simulated months and the days advanced per round, show or hide the live leaderboard and choose or randomise the starting profile, all from the instructor dashboard.

Ventures are ranked by company valuation, with revenues, product-market fit and team quality alongside. The instructor dashboard shows every venture side by side, which turns the debrief into a comparison of decisions rather than of luck.

Contact

Let us talk about your implementation

Write to us about how we can help you achieve your learning objectives.

General inquiries

info@eurekasimulations.com

Technical support

tech@eurekasimulations.com
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EntrepreneurSim

EntrepreneurSim is a business simulation by Eureka Simulations, designed to immerse participants in the full B2B startup journey.

Developed by Eureka Simulations
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