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A 90-minute, 4-round basic Express simulation on planning and running a charitable fundraising campaign, for Career and Technical Education in business, marketing and leadership, student-organization officers and introductory nonprofit management.
A 90-minute, 4-round basic Express simulation on planning and running a charitable fundraising campaign, for Career and Technical Education in business, marketing and leadership, student-organization officers and introductory nonprofit management.
The fictional Eastfield High School Service Club in Columbus, Ohio, runs an eight-week public campaign (25 January to 21 March 2027) to raise the 12,000 dollars a fictional food pantry needs for its weekend backpack program.
Round by round you choose the public goal and the tactic, the appeal and how donors are thanked, how a local store's matching gift is announced and how the cash is handled, and the final push and the report to donors.
Each fortnight is scored on net to the pantry, cost to raise a dollar, pace against the need, donors and donor trust; an appeal that identifies a student on the backpack list, or a match advertised as unlimited when it is capped, caps the score. English with Spanish.
An introductory simulation that assumes no prior knowledge of the subject, designed for undergraduate courses. It also works in vocational and high-school programmes and in onboarding sessions.
The decisions participants make during the simulation:
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