Negocios

Phish Day

A 90-minute, 4-round basic Express simulation on phishing, access hygiene and the first hours of an account-compromise incident, for high-school Career and Technical Education in cybersecurity and IT support, work-based-learning placements in school technology offices and courses preparing CompTIA Tech+ and Certiport

4 rondas Grado English, Español

Vista previa

Sobre la simulación

A 90-minute, 4-round basic Express simulation on phishing, access hygiene and the first hours of an account-compromise incident, for high-school Career and Technical Education in cybersecurity and IT support, work-based-learning placements in school technology offices and courses preparing CompTIA Tech+ and Certiport IT Specialist - Cybersecurity.

Ximena Castillo, 17, the fictional student IT intern at Pinto Creek Independent School District in Central Texas, works the week of Monday 13 September 2027 during a phishing wave aimed at staff and student accounts, after a sixth-grade teacher has typed his password into a fake sign-in page.

Round by round you decide how staff and students report fake emails and how accounts are protected, how backups are made and who has administrator rights, how the stolen account and laptop are contained and what payroll does with three direct-deposit change requests, and what is reported to the state and told to families; at each decision point the week and the next twelve months are projected again with the decisions taken so far.

Each round is scored on the cost of the week, hours of downtime, the expected loss over the next twelve months and trust and compliance, with student records exposed shown alongside; student records reached and not reported to the Texas Education Agency or not told to the families (Texas Education Code 11.175), or the list of affected students emailed to every family (FERPA, 34 CFR 99.30), caps the score.

English with Spanish.

Para quién es

Una simulación introductoria que no requiere conocimientos previos de la materia, pensada para asignaturas de grado. También funciona en formación profesional, bachillerato y sesiones de onboarding.

Cómo funciona una sesión

  1. El docente crea una sesión desde el panel de Eureka e invita a los participantes.
  2. Los participantes juegan 4 rondas. En cada una envían sus decisiones y la simulación calcula los resultados. La primera ronda arranca con: Monday 13 September 2027: the inbox and the accounts.
  3. La simulación se puede jugar en: English, Español.
  4. El docente sigue el progreso y los resultados de cada participante desde el panel, y usa los resultados de la clase para el debriefing.

Decisiones que toman los participantes

Las decisiones que toman los participantes durante la simulación:

  • What staff and students do with a suspicious email
  • How accounts are protected
  • How backups are made
  • Who can do what on the district's devices
  • Mr. Tullis's laptop and account
  • The three direct-deposit changes
  • What is reported, to whom, and what is learned
  • What families hear

¿Quieres usar Phish Day con tus estudiantes?

Escríbenos y te preparamos una sesión de prueba gratuita.

Contactar