Relic Island is the scenario of a competitive battle for profits between tourist transport companies. Will they collaborate to achieve a peaceful solution or will they lose it all over fighting?
Real time multiplayer experience
Co-developed with IESE Business School with a case written by Kandarp Mehta and Guido Stein. Designed with real time, as an interactive multiplayer experience, perfect for graduates and executive education programs.
Efficient group debriefing
Group debriefing guarantees memorable insights while simulation provides simple and user-friendly interface both for the instructor and the student.
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