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Side Hustle Startup

A 90-minute, 4-round basic Express simulation on starting a one-person service business from zero, for high-school Career and Technical Education (business, marketing and landscape), entrepreneurship and personal-finance courses, DECA and FBLA chapters and youth-entrepreneurship programs.

4 rondas Grado English, Español

Vista previa

Sobre la simulación

A 90-minute, 4-round basic Express simulation on starting a one-person service business from zero, for high-school Career and Technical Education (business, marketing and landscape), entrepreneurship and personal-finance courses, DECA and FBLA chapters and youth-entrepreneurship programs.

Isaiah Varnadoe, 16, a fictional sophomore in Largo, Florida, mows his neighbors' lawns from 31 May to 19 September 2027, scored in four four-week periods.

Round by round you set the price of a visit and choose the tools, choose how to find customers and how to keep the books, decide what to do when there are more customers than hours and which add-on to sell, and keep the business going when school starts while handling a customer's cracked glass door.

Each period is scored on profit, profit per hour, weekly customers, reputation and records and compliance; flyers in mailboxes (18 U.S.C. 1725), or weed and feed applied for pay without the license Florida requires, caps the score. English with Spanish.

Para quién es

Una simulación introductoria que no requiere conocimientos previos de la materia, pensada para asignaturas de grado. También funciona en formación profesional, bachillerato y sesiones de onboarding.

Cómo funciona una sesión

  1. El docente crea una sesión desde el panel de Eureka e invita a los participantes.
  2. Los participantes juegan 4 rondas. En cada una envían sus decisiones y la simulación calcula los resultados. La primera ronda arranca con: Saturday 29 May 2027: the price and the tools.
  3. La simulación se puede jugar en: English, Español.
  4. El docente sigue el progreso y los resultados de cada participante desde el panel, y usa los resultados de la clase para el debriefing.

Decisiones que toman los participantes

Las decisiones que toman los participantes durante la simulación:

  • Your price for a weekly visit
  • Your tools
  • How you find customers from 28 June
  • How you keep the money from 28 June
  • When demand passes your hours
  • The add-on from 26 July
  • The business in the school weeks
  • The cracked glass door

¿Quieres usar Side Hustle Startup con tus estudiantes?

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