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Eureka vs Gamelearn

Two very different takes on "learning by playing": soft-skills serious games versus business decision-making simulations.

Who this is for

For learning leaders torn between developing soft skills (communication, leadership) and training business decision-making (strategy, operations, finance).

Side-by-side comparison

Spotted an outdated fact? Email us at info@eurekasimulations.com and we'll fix it.

Dimension Eureka Simulations Gamelearn
Catalogue size 28 core simulations (18 co-developed with IESE) + an Express catalogue of short formats 10+ soft-skills serious games (negotiation, leadership, time management, customer service…)
Languages Platform in 13 languages; Express in 9 (EN, ES, CA, DE, EU, FR, IT, PT, ZH) ≥4 languages (EN, ES, FR, DE)
MBA / Exec-Ed depth High — ExSim plus 18 simulations co-developed with IESE faculty Low — not round-based management simulators; focus on soft skills
Corporate L&D fit Medium-high — 90-minute Express format to scale to thousands of managers Very high — world leader in corporate game-based learning; ~94% completion (company figure)
Deployment / hosting Cloud SaaS, 100% browser (Archimedes platform), EU-hosted (GDPR) SaaS + SCORM; own LMS (Campus) or SCORM integration
Pricing tier $$ — €8–25/student; €4K–60K/year at institutional level $$ per licence/user
Customization High — co-development with the professor; custom-built simulations (€25–50K) Game catalogue; brand customization
Integrations (LTI, SSO) LTI + SSO (SAML 2.0); integrates with Moodle, Canvas, Blackboard SCORM, LMS integration, QR access; LTI
Reporting / analytics Live instructor dashboard; decision data taggable by competency (AoL-ready) Individual progress and engagement analytics
Target geography Spain + LATAM (IESE family: IPADE, IAE, INALDE, PAD…); 50+ institutions, 10,000+ students Global, corporate focus (HQ in Madrid); international presence

When Gamelearn is the better choice

Gamelearn is a world leader in its category — and its category is not exactly ours. Choose them when:

  • Your goal is soft skills (negotiation, leadership, time management, customer service) rather than quantitative business decisions.
  • You are a company that needs self-paced, asynchronous training at large scale, with very high completion rates.
  • You prefer to integrate via SCORM into your corporate LMS and measure individual engagement.

When Eureka is the better choice

Eureka wins when the goal is to train business decisions, not just interpersonal skills.

  • You want participants to run a company over rounds (pricing, production, finance, strategy) and compete between teams in real time.
  • You are in an academic context (MBA, undergraduate, executive education) and need depth and an instructor debrief, not just an individual course.
  • You need co-development or a simulation tailored to your sector or your case.

Sometimes you use both

They fit well together in corporate L&D: Gamelearn to develop soft skills individually, and Eureka Express so the same teams put their business decisions to the test in a 90-minute competitive challenge.

Frequently asked questions

Do Eureka and Gamelearn compete on the same thing?

Not exactly. Gamelearn is a world leader in soft-skills serious games (negotiation, leadership, time management) for self-paced corporate training. Eureka builds round-based business decision-making simulations (strategy, operations, finance) for academic and L&D contexts. They are different categories and often complementary.

When should I choose Gamelearn over Eureka?

When your goal is individual soft skills at large scale with very high completion, integrated via SCORM in your corporate LMS. To train team-based business decision-making, Eureka.

Soft skills or business decisions?

Tell us your learning goal and we will tell you whether we, Gamelearn, or both fit.

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Last reviewed: 2026-05

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